About
Work
About
Work
Dani Marti

En garde, I'm Dani Marti!

Game Designer & Combat Designer I craft engaging gameplay, responsive combat, and immersive experiences.

Lobo: The Howl Within
A third-person action-adventure featuring both melee and ranged combat. I designed responsive enemy AI, combo-based systems, and dynamic boss fights.
2025
Crumbling World
A dark fantasy hack-and-slash with RPG elements. I crafted fast-paced melee combat, enemy waves, and boss encounters in a collapsing world.
2020
↑Back to Top
Dani Marti - Game Designer & Combat Designer